Review · FLORENCE
Florence Highlights Self guided scavenger hunt and Walking Tour
Florence rewards curious walkers. This self-guided hunt turns a first look at the city into a game, with location-based riddles leading you past 10 major attractions. I like the freedom to start anytime and pause for coffee, lunch, or a museum visit, and I like the low price of $17.29 for a private group of up to three. The main drawback is that you need an internet connection and a phone throughout the activity.
The app provides the map, navigation, clues, and short facts about Florence and its buildings. It is a good way to get your bearings without committing to a fixed group departure, though the experience may feel less personal than a tour led by a local guide.
Key points to know before you book

- The route begins and ends at Santa Maria Novella: You start at the Basilica of Santa Maria Novella, Piazza di Santa Maria Novella 18, and return there at the end.
- Ten important attractions are included: The app sends you from sight to sight with a location-based riddle at each stop.
- You control the clock: Start anytime during the listed opening hours and pause whenever you wish.
- The price covers a private group of up to three: At $17.29 per group, the cost is especially appealing for a couple or small family.
- Several languages are available: Choose English, German, French, Italian, Spanish, or Dutch.
- It is built for first-time visitors: You see major city sights while learning short facts and solving playful clues.
Starting at Santa Maria Novella

Your meeting point is the Basilica of Santa Maria Novella, at Piazza di Santa Maria Novella 18. This is both the starting point and the finishing point, which keeps the route simple for anyone arriving by public transportation or planning another activity afterward.
The app handles navigation, so you do not need to follow a printed map. Once you begin, a location-based riddle directs you toward the first attraction. The point is not to race. You walk to the right place, study what is around you, and enter your answer in the app.
That small change in approach matters. Instead of moving from one famous building to another while checking a list, you have a reason to pause and look closely. The clues are designed to keep the walk light and playful, and each correct solution leads to information about the attraction and Florence.
You should allow about two hours for the activity itself. Your actual outing can be longer because the purchase remains valid for 365 days and the hunt can be paused. If you stop for lunch or visit a museum, you can return to the game later.
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How the ten-stop route works

The exact attraction names are presented through the app as you move along the route. The experience is organized around 10 important Florence sights, with one riddle connected to each location.
At the first stop, you use the app to confirm that you have reached the correct place. You then solve the clue and receive facts about the building or site. This first stage is useful if Florence is new to you, since the activity gives your walk a clear purpose instead of leaving you to choose among dozens of monuments.
The middle of the route follows the same pattern. Each stop combines three simple tasks:
- Walk to the location using the built-in navigation.
- Solve a riddle based on what you find there.
- Read the short information provided about the attraction and city.
The format is strongest when you take time to inspect the details around each clue. You might find that one person in your group reads the prompt, another studies the building, and someone else enters the answer. That makes the experience a natural fit for families and friends who enjoy solving problems together.
The route also gives you a useful sense of Florence as a connected city. You are not only collecting isolated sights. You are walking between them, seeing how the major attractions fit into the city center. The app does not replace a full historical lecture, but it gives each stop a small piece of context.
At the later stops, the game remains familiar and easy to follow. That consistency is helpful if you are tired, traveling with children, or trying to fit sightseeing around other plans. It also means the experience may feel repetitive to you if you prefer long explanations or changing activities.
The final part brings you back to the starting point at Santa Maria Novella. Ending where you began is practical. You do not have to work out a second meeting point, arrange transport from an unfamiliar area, or worry about leaving the route far from the rest of your plans.
What you learn at each attraction

The information is short, focused, and connected to the place in front of you. That is a good match for a walking activity. You can read the facts without losing the rhythm of the route, then continue once you are ready.
The clever riddles are the main feature. They give you a reason to notice the building rather than simply photograph it. A traditional audio guide asks you to listen. This hunt asks you to look, discuss, and make a choice.
I would not book this as your only source of historical information if you want detailed art history, architectural analysis, or long stories about Florence. The supplied information describes interesting facts and stories for each building, but this remains a game rather than a full lecture.
That limitation is also part of its appeal. You can use the hunt as a first introduction, then return to the sights that interest you most. Since entry fees are not included, you can decide for yourself if a museum or monument deserves extra time and expense.
Why the flexible timing matters

The activity is available every day from midnight to 11:30 p.m., and you can start at any time during that broad window. This does not mean every attraction is open at every hour, so you should keep museum visits and paid entries separate from the game itself.
The flexibility is most useful for a busy Florence itinerary. You could begin in the morning, pause for coffee, continue for a while, stop for lunch, and finish later. You could also use the hunt as a loose framework around another visit, as long as you have an internet connection when you need the app.
The 365-day validity gives you unusual breathing room. If your plans change, you do not lose the activity after a narrow travel date. You can also purchase ahead of time and decide later when you want to start.
Still, the two-hour estimate helps set expectations. You should not treat this as a full-day tour. It is a compact introduction to 10 central attractions, with time available to stretch the outing if you pause along the way.
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The app, map, and phone requirements

The purchase includes the app, the map, and the self-guided tour. Navigation is included, so the activity is not simply a list of clues that leaves you to find every location alone.
An internet connection is required. I would check your phone battery and data access before starting, especially if you plan to pause and resume several times. The supplied information does not specify offline access, so you should assume that the app needs connectivity while you use it.
A mobile ticket keeps the arrangement easy. You do not need to meet a guide, collect printed material, or join a public group. Your group follows the instructions at its own pace.
That private setup is a real advantage for people who dislike being rushed. You can stop to take photos, wait for a child, or reread a clue without holding up strangers. The tradeoff is that your group must manage the pace and solve any confusing clue on its own.
Language choices and group size

The hunt is offered in English, German, French, Italian, Spanish, and Dutch. This makes it more useful for mixed-language groups, and you can choose the language that feels most comfortable for everyone using the app.
If you need additional languages, more games must be purchased. That detail matters for a multilingual family or group. One purchase is designed for one selected game, not a bundle of language versions.
The price is $17.29 per group of up to three people. For three people, that works out to less than $6 per person. For two people, it remains a modest cost for a private two-hour activity. A solo visitor pays the same group price, so the value improves when you share it.
The price does not include coffee, tea, museum admission, or other entry fees. That is normal for a self-guided city walk, but you should include those costs if you plan to turn the hunt into a longer sightseeing day.
Who will enjoy this Florence walk

I would recommend it most strongly for first-time visitors who want to see the major sights without joining a fixed group. The route provides structure, but you still choose when to begin, pause, and finish.
Families may appreciate the riddles because they give children a task. The activity also works well for friends who want a shared challenge instead of a standard commentary track.
It is a practical choice for couples, too. At the group price, two people can explore privately and stop whenever they like. The route gives you something to do between major attractions without filling the day with scheduled appointments.
The experience may not suit you if you want a human guide, extensive historical explanation, or guaranteed access inside museums. Entry fees are separate, and the activity centers on outdoor sightseeing and app-based clues.
Most people can participate, and service animals are allowed. The activity is near public transportation, which makes the starting point convenient. No special fitness requirements are listed, but it is still a walking tour, so you should be comfortable spending about two hours on foot.
Value, strengths, and limits

The best value comes from the combination of private use, flexible timing, and a low group price. You are not paying for a scheduled departure or a large shared group. You are paying for a ready-made route that helps you see 10 major attractions and gives you a bit of context at each one.
I also like that the experience makes sightseeing active. The riddles encourage you to pay attention, and the short facts keep the route educational without turning every stop into a lecture. The strongest part is the way each building receives an interesting story and a clever clue.
The limits are just as clear. You need your own phone, internet access, and enough interest in solving puzzles to enjoy the format. If you enter the activity expecting a professional guide to explain every detail, you may find it too light.
The overall rating is 4.7 from three reviews, and the praise focuses on the important sights, interesting stories, and smart riddles. One piece of practical advice comes through clearly: do not underestimate how much time Florence deserves. The hunt may take about two hours, but the city offers plenty of reasons to stop longer.
Cancellation and planning details
You can cancel for a full refund if you do so at least 24 hours before the scheduled start time. Cancellations within 24 hours are not refunded, and changes inside that period are not accepted.
Confirmation is provided at booking. The activity is private, so only your own group participates. The broad daily operating hours and 365-day validity make it easy to fit into a changing itinerary, but I would still choose a start time that works with any museums or paid sites you want to visit.
Should you book the Florence scavenger hunt?
Book it if you want a low-cost, private way to see 10 important Florence attractions while keeping control of your schedule. It is especially useful on a first visit, for families, and for small groups who enjoy riddles and short bursts of information.
Skip it if you want a live guide, detailed art history, or an indoor tour with admission included. For everyone else, this is a smart introduction to Florence: simple to use, easy to pause, and priced well for up to three people.
FAQ
Where does the Florence scavenger hunt begin?
It begins at the Basilica of Santa Maria Novella, Piazza di Santa Maria Novella 18, 50123 Florence, Italy.
Where does the activity end?
The activity ends back at the starting point at the Basilica of Santa Maria Novella.
How long does the scavenger hunt take?
The estimated duration is about two hours. You can make the outing longer by pausing for coffee, lunch, or a museum visit.
How many attractions are included?
The route visits 10 important attractions in Florence.
Can I start the tour at any time?
Yes. The activity can be started at any time during the listed daily operating hours, from 12:00 a.m. to 11:30 p.m.
Is the activity private?
Yes. It is a private activity, and only your group participates.
How many people can use one purchase?
One purchase covers a group of up to three people.
Which languages are available?
The activity is offered in English, German, French, Italian, Spanish, and Dutch. Additional languages require purchasing more games.
Are admission fees included?
No. Entry fees, coffee, and tea are not included.
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