Review · YORK
The Treasures of Bloodaxe – A Fun Viking Treasure Hunt in York
York has a Viking voice. The Treasures of Bloodaxe turns a walk through York into a self-guided treasure hunt, using your phone to connect you with Eric Bloodaxe, the last Viking King of York. He sends you from clue to clue, asking riddles linked to objects along the route.
I like the freedom to start without joining a crowd, and I like the mix of well-known sights with less obvious corners of the city. At $8.93 per person, it is also a low-cost way to add a little structure to a York visit. The main drawback is difficulty: adults and older children may find the answers too easy.
The experience lasts about 90 minutes and begins and ends at Exhibition Square. Your group takes part privately, so you can work at your own speed and enjoy the game without strangers tagging along. It suits families especially well, though couples and friends can have fun with it too.
Key points to know before you book

- Eric Bloodaxe guides the route by phone, sending riddles through a mobile chat.
- Exhibition Square is both the start and finish, making the activity easy to fit into a day in York.
- The clues connect to objects along the route, so you solve the puzzle by paying attention to your surroundings.
- The route combines major York sights with quieter corners, giving the walk more variety than a standard city stroll.
- The puzzles are simple by design, which works well for younger children but may feel light for puzzle-loving adults.
- The private format gives your group control, with no fixed guide-led departure or crowd to follow.
Meeting Eric Bloodaxe at Exhibition Square

Your adventure begins at Exhibition Square, York, YO30 7BL. This gives you a clear, central starting point rather than an uncertain meeting place somewhere on a busy street. Since the activity returns to the same point, you do not need to plan transport back from a different neighborhood.
The story begins when you join a chat on your phone with Eric Bloodaxe. He is presented as the last Viking King of York, giving the activity a playful historical frame without turning it into a formal lecture.
That setup matters. You are not simply reading facts from a screen or following a standard audio tour. You have a job to do. Eric gives you riddles, and you look around the city for the objects that help you answer them.
You will need a charged phone and a way to read the messages during the walk. The experience is sold with a mobile ticket, and the whole game depends on the phone chat, so checking your battery before setting out is sensible. The supplied information does not specify the exact chat platform or any special equipment beyond a phone.
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How the 90-minute treasure hunt works

The route unfolds as a chain of clues. Eric sends you a riddle, you study the surroundings, and the answer leads you onward toward the treasure. The clues relate to objects along the route, so the game asks you to look carefully rather than march from one waypoint to the next.
This is where the activity works best. York can be easy to rush through, especially when you are trying to fit the Minster, old streets, museums, shops, and food stops into one day. A clue gives you a reason to pause. You may notice a detail that would otherwise disappear into the background.
The route includes a mix of top sights and lesser-known spots. The information does not provide a full stop-by-stop itinerary, so you should not book this expecting a detailed list of monuments in advance. Instead, think of it as a themed city walk whose exact discoveries are revealed as Eric sends each challenge.
The game should take about an hour and a half. That is long enough to feel like a proper activity, but short enough to place between other York plans. I would allow a little extra time if your group stops often for photos or needs to discuss each answer.
Because this is self-guided, your group controls the rhythm. You can pause, talk through a clue, and continue when ready. You are not holding up a guide or waiting for another group. That private format is one of the strongest features for families and small groups.
The clues are the main attraction
The quality of this experience depends less on a dramatic performance and more on how much you enjoy solving simple riddles together. The clues are designed to keep you moving and noticing things, rather than to test expert puzzle skills.
That makes the activity accessible. Younger children can take part without needing a long attention span or a detailed understanding of York’s past. One family found that the children enjoyed guessing the clues as they walked, and that is likely the right way to view the game: a shared challenge that keeps the morning moving.
The clues may be especially useful when adults want to see the city but children need a clear purpose. Instead of repeatedly asking when the walk will end, children have something to hunt for. The Viking story adds a little drama without making the activity too serious.
There is a clear tradeoff. The answers can be simple, and some players may spot the solution almost immediately. One 12-year-old reportedly solved the clues in seconds, often from the wording alone. If you enjoy escape rooms, difficult logic puzzles, or demanding city games, this may feel more like a warm-up than a full challenge.
A useful tactic is to resist the first obvious answer. One group enjoyed looking for the less obvious solution, which made the easy clues more entertaining. You can also let younger children lead the search while adults focus on interpreting the wording and checking the surroundings.
York becomes the game board
A normal walking tour tells you where to look. This one makes you work it out. That difference gives the city a more active role.
The objects connected to the riddles are not just decoration. They are the evidence you need to solve the next step. You are encouraged to scan the route, compare what you see with the clue, and discuss the answer with your group.
This can make familiar city sights feel new. Even if you have already passed through part of central York, the hunt gives you a reason to stop and inspect details. The experience also avoids the pressure to follow a large crowd, which is useful in a compact historic city where streets and public spaces can become busy.
The route’s mix of major sights and quieter places also helps with pacing. Big sights give you the sense of being in York, while less obvious stops keep the walk from becoming a simple checklist. Since the exact locations are not supplied beforehand, part of the fun is seeing where Eric takes you next.
Do not expect a full historical tour in the traditional sense. The clues provide easy information and a reason to look around, but the activity is primarily a game. If your priority is detailed history, architecture, or expert commentary, you may want to pair it with another York tour or museum visit.
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Why the private format matters
The Treasures of Bloodaxe is a private activity. Only your group takes part, which changes the feel of the outing.
For a family, this means the adults can adjust the pace to suit the children. You can stop for a drink, take a photo, or spend longer on a clue without worrying about a guide moving on. For a couple, it becomes a light competition or a cooperative date activity. For friends, it offers a simple reason to explore together without handing the whole experience over to one person.
The private format also reduces the awkwardness that can come with public games. You do not need to announce answers in front of strangers. If your group gets a clue wrong, you can work it out in your own way.
There is no live guide physically walking beside you, so the phone chat must do the guiding. Some people will prefer this independence. Others may miss the jokes, local stories, and spontaneous answers that a human guide can provide.
I see the self-guided approach as a good match for York because the city itself supplies much of the interest. You can keep moving, pause when you like, and let the streets provide the setting.
Is $8.93 good value?
At $8.93 per person, this is priced as a modest add-on rather than a major sightseeing expense. For a group of four, the total is still low compared with many guided city activities, and you get about 90 minutes of structured entertainment.
The value is strongest if you want a family-friendly activity that gives your walk a clear purpose. You are paying for the story, the clue sequence, and the work put into directing you around York, not for entry to a museum or a long talk from a guide.
That distinction helps set expectations. If you want a detailed tour of York’s Viking past, the price will not buy you that level of interpretation. If you want an easy activity that gets your group outside, looking around, and solving problems together, the cost makes good sense.
The activity is also useful on a day when you have already seen the main sights. It gives you a different way to experience the city without requiring a full afternoon. Since it begins and ends at Exhibition Square, you can plan another activity before or after it without managing a complicated transfer.
The published booking pattern suggests that it is often reserved about 14 days ahead. That is useful planning information, though the activity is offered daily during the stated operating period. If your York visit has fixed dates, booking in advance is sensible.
Who will enjoy it most?
I would recommend this activity most strongly to families with younger children. The clues are simple enough to keep children involved, and the treasure story gives them a role in the walk. Parents can enjoy the city while children look for answers.
It also suits couples who want a low-pressure activity. You can treat the riddles as a friendly contest, or simply solve them together while exploring York. Friends and small groups may enjoy the same format, especially if nobody wants to commit to a formal guided tour.
Older children may enjoy it if they like quick clues and city games. However, do not assume that teenagers or experienced puzzle fans will find it demanding. The clues may be solved very quickly, and the activity is better for shared fun than serious mental challenge.
It is less suitable for someone seeking a long historical explanation, a specialist Viking talk, or an unpredictable live performance. Eric Bloodaxe provides the theme and instructions, but the experience remains a phone-led game.
Most people can participate, and service animals are allowed. The information also places the activity near public transportation. No specific mobility details about the route are provided, so anyone with access needs should confirm the route before booking.
Timing, cancellation, and practical planning
The activity is listed as operating from Monday through Sunday, from 12:00 AM to 11:30 PM, for the stated period running from September 8, 2022, through July 2, 2027. Those broad hours suggest flexible scheduling, but you should still check your selected start time when booking.
Confirmation is provided at the time of booking. Since the game uses a mobile ticket and phone chat, keep the booking information accessible on the same device you plan to use during the hunt.
The activity ends where it begins, at Exhibition Square. That makes it easy to continue sightseeing in York after the game or return to a nearby transport connection.
Free cancellation is available if you cancel at least 24 hours before the start time. Canceling within 24 hours does not qualify for a refund, and changes made within that period are not accepted. The cut-off follows local York time, so do not leave changes until the last minute.
Should you book The Treasures of Bloodaxe?
Book it if you want an inexpensive, private way to make a York walk more playful. The strongest reasons are the flexible self-guided format, the simple phone-based storytelling, and the way the riddles encourage children to notice the city.
I would be especially happy to recommend it for families with younger children, couples seeking a casual activity, and groups that prefer not to follow a guide or a crowd. The high 4.7 rating from 21 ratings and 95 percent recommendation rate fit that easygoing appeal.
Think twice if you want difficult puzzles or a detailed lesson in Viking history. The answers can be obvious, and older children may finish each challenge quickly. Still, at $8.93, the risk is small. If your aim is a pleasant 90-minute outing with a bit of teamwork and a Viking twist, this treasure hunt is a sensible York pick.
FAQ
Where does The Treasures of Bloodaxe begin?
It begins at Exhibition Square, York YO30 7BL, UK.
Where does the activity end?
The activity ends back at Exhibition Square, the same place where it starts.
How long does the treasure hunt take?
It takes approximately 1 hour and 30 minutes.
How does Eric Bloodaxe guide the activity?
You join a chat on your phone with Eric Bloodaxe. He sends you riddles connected to objects along the route, and your answers help you find the treasure.
Is this a group tour?
No. It is a private activity, so only your group takes part.
Can children take part?
Yes. Most people can participate, and the activity is suited to families. The simple clues may work best for younger children, while older children and adults may find them easy.
What is the cancellation policy?
You can cancel for a full refund up to 24 hours before the start time. Cancellations or changes made within 24 hours are not accepted, and no refund is provided.
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