Review · NOTTINGHAM
Nottingham Treasure Hunt Adventure – Robin Hood’s Secret Stash
Robin Hood leaves clues in plain sight. This self-guided Nottingham mystery turns a 3.5-kilometre city walk into a playful hunt through the historic centre, with 16 cryptic clues, local stories, and a final reveal. I like the freedom to start any time between 8:00 AM and 8:30 PM, and I like that the activity brings you to details and buildings you could easily walk past.
The main drawback is that there is no live guide. You need to read the 40-page booklet, keep your group moving, and solve the clues yourselves. That suits independent visitors, but anyone wanting a narrated tour with clear historical commentary may find the format a little hands-off.
Key things to know before you go

- Robin Hood Statue start: Meet at the statue on Castle Road, beside Nottingham Castle, then return to the same point at the end.
- Six city-centre stops: The route includes Nottingham Castle, Old Market Square, the National Justice Museum, The Exchange, and St Nicholas Church Gardens.
- Sixteen cryptic clues: Each answer helps reveal the robbery story and identify the villain.
- Forty-page Mystery Guide: The booklet includes maps, historical notes, the unfolding story, and the puzzles.
- Flexible timing: The advertised walk takes about three hours, but coffee, lunch, or pub stops can stretch it to around four hours.
- Self-guided and private: Only your own group takes part, with no guide and no alcoholic drinks included.
Robin Hood’s Nottingham is the game board
This is not a standard sightseeing walk with someone leading you from plaque to plaque. You receive a mobile ticket and a 40-page activity booklet, then make your way to the Robin Hood Statue at Castle Road. From there, the city becomes your puzzle board.
The story concerns Robin Hood’s Secret Stash and a daring robbery. Your job is to find clues, remove suspects from consideration, and work out who is behind the crime. The plot unfolds as you move through the centre, so the walk has a useful sense of progress rather than feeling like a collection of unrelated riddles.
I like this format for Nottingham because the city has plenty of familiar names and famous characters, yet it is easy to rush through the centre without noticing architectural details. The clues give you a reason to stop, look closely, and compare what you see with the information in the booklet.
The puzzles are designed to make you think without bringing the whole outing to a halt. One group completed the hunt without using outside help, while another found the clues clever but manageable. That is the right balance for a family outing or a couple who want a shared challenge rather than a test of specialist puzzle skills.
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Starting beside Nottingham Castle
Your first stop is the Robin Hood Statue, close to Nottingham Castle. It is a fitting place to begin, since the city’s most famous outlaw gives the story its theme and provides an immediate sense of place.
You then visit Nottingham Castle, which gives the opening section a strong setting. The activity uses the castle and its surroundings as part of the route, but the supplied information does not say that castle admission is included. Treat this as an outdoor city walk unless your booking separately confirms entry to any attraction.
This opening area can be useful for getting your group organised. Read the first section of the booklet before setting off, decide who will carry it, and make sure everyone understands how the clues work. If you have children or teenagers with you, give them a role early. They can search for visual details, read the story aloud, or keep track of suspects.
Following the trail to Old Market Square
From the castle area, the route takes you toward Old Market Square. This is one of the most recognisable parts of central Nottingham, and it helps the activity shift from Robin Hood legend to the wider story of the city.
The square is a good place to slow down. Rather than simply crossing it on the way to another attraction, you will be looking for details connected with the puzzle. The booklet also supplies historical stories, so the stop gives you more than a clue to solve. It adds context to the buildings and public spaces around you.
This is where the self-guided format can work especially well. A guide has to keep a group on a fixed schedule, but you can take a few minutes to study something, pause for a photograph, or let a slower member of the group catch up. The tradeoff is that nobody is standing beside you to explain an answer or point out a detail if you miss it.
The National Justice Museum and Nottingham’s darker tales
The next stop is the National Justice Museum. Its place in the story fits the activity’s focus on suspects, crime, and a robbery that needs solving.
You should expect the booklet to connect the setting with Nottingham’s more atmospheric stories about lawbreakers and notorious scoundrels. The activity is not only about Robin Hood as a folk hero. It also uses the city’s long relationship with crime, punishment, and justice to give the mystery some bite.
The museum is listed as a stop, but admission is not included among the tour inclusions. If you want to go inside, check the separate entry arrangements rather than assuming the puzzle price covers it. Even from outside, the location adds character to the route and gives your group a clear change of mood after the open space of Old Market Square.
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The Exchange brings architecture into the puzzle
The Exchange is another stop where you are encouraged to look at the city rather than simply pass through it. The activity works best when everyone in the group takes the time to inspect facades, signs, shapes, and small features.
One of the most useful parts of the booklet is the local information attached to the clues. You may already know Nottingham well, but the game gives you a new reason to notice the details. A local who had lived in the city for years still found plenty to learn, while another participant enjoyed seeing buildings that had been overlooked on earlier visits.
That is a real strength. The route is not aimed only at first-time visitors. If you live nearby or have visited Nottingham many times, the puzzle can change your habits. Instead of heading directly from one major sight to the next, you start scanning the streets for evidence.
A quieter pause at St Nicholas Church Gardens
St Nicholas Church Gardens provides a calmer section of the route. After the busier central stops, this part gives the group somewhere to pause, read, and compare answers.
The gardens also suit the story’s atmospheric side. The activity promises tales of Nottingham’s scoundrels and local history, and this setting helps the narrative feel less like a worksheet and more like a small city mystery.
You will need to manage your own pace here. The stated duration is about three hours, but that assumes a steady walk and clue-solving time. One group took about four hours after adding coffee and lunch stops. That is probably a better plan if you want to enjoy the city rather than race to the final answer.
The final reveal returns you to the starting point
The activity ends back at the meeting point. By then, the clues should have helped you eliminate suspects and identify the villain behind the robbery.
The final moment is designed as a visual reveal, rather than simply an answer printed at the end of the booklet. That gives the outing a proper finish and rewards the group for staying with the story. Several people especially enjoyed the ending, and some went on to complete similar hunts in other cities.
The return to the start also makes the route easier to manage. You are not left at an unfamiliar part of Nottingham trying to work out how to get back. It is a useful design choice if you have lunch plans, a train to catch, or children who have reached their walking limit.
How difficult are the clues?
The 16 clues are cryptic, but they are not described as brutally hard. The useful test is whether your group enjoys discussing possibilities and looking at a problem from more than one angle.
You may find that one person spots the visual detail while another understands the wording. That makes the activity a good fit for couples, families, and friends. It is less suitable if your group dislikes stopping to debate an answer or prefers a guide to provide information without asking you to work for it.
The booklet includes the story, clues, historical information, and maps. You do not need to depend on a tour leader, but you do need to keep the booklet safe and readable as you walk. Since the experience is self-guided, your group controls how much attention goes to the game and how much goes to the city.
Time, walking, and practical comfort
The route covers about 3.5 kilometres and is advertised at roughly three hours. That is moderate rather than strenuous, but the activity does involve standing, walking, reading, and stopping several times.
Wear shoes you can walk in comfortably. The route is in the historic centre, so you should expect an urban walk rather than a countryside trail. The stated guidance asks for a moderate level of physical fitness.
Accessibility may depend on the exact conditions along the route. One person using a mobility scooter found the activity allowed equal participation and enjoyed seeing buildings they had not noticed before. That is encouraging, but the supplied details do not confirm that every part of the route is fully step-free. If you use a wheelchair or mobility scooter, check the current route conditions before booking.
Service animals are allowed, and the start is near public transport. The activity is private, so your group will not be mixed with strangers. That makes it easier to set your own pace and discuss clues openly.
Is the $0 price good value?
The listed price is $0 per person, which makes the value unusually strong if that price is accurate at the time you book. The included item is a 40-page English booklet with maps, a complete story, historical notes, and 16 clues. You also receive a self-guided route through several central locations.
There are limits. A guide is not included, alcoholic drinks are not included, and attraction admission is not listed as part of the package. You may still choose to spend money on coffee, lunch, or a pub stop, but those extras are optional rather than required by the activity.
The best value comes from using the hunt as a flexible half-day plan. You can start within the broad opening hours, pause for food, and continue when ready. The advertised three hours is enough for the core activity, while a longer outing lets you enjoy Nottingham at a gentler pace.
Free cancellation is available if you cancel at least 24 hours before the start time. Changes or cancellations inside that period are not accepted for a refund, and the cut-off follows local time.
Who will enjoy this Nottingham mystery?
I would choose this for:
- Couples who like solving problems together.
- Families with older children and teenagers.
- Friends who want an activity with a clear goal.
- Nottingham residents who want to notice familiar streets differently.
- Gift buyers looking for an outing rather than another object.
- Visitors who prefer flexibility over a fixed group schedule.
The activity works particularly well for mixed-age groups. A 15-year-old and a 52-year-old can both contribute, since the clues use observation, discussion, and general reasoning rather than a narrow academic skill.
I would think twice if you want a traditional walking tour led by a local expert. You will not have a guide explaining every stop in person. I would also avoid booking it as your only Nottingham plan if your group dislikes walking in changeable weather, since the experience takes place outdoors and continues at your own pace.
My verdict on Robin Hood’s Secret Stash
Book it if you want Nottingham sightseeing with a purpose. The strongest part is the combination of a playful mystery and careful looking. The route takes you to major places such as Nottingham Castle and Old Market Square, but it also encourages you to notice overlooked buildings and quieter corners.
Give yourself closer to four hours if you want coffee or lunch along the way. Bring a group willing to share the booklet, debate clues, and accept that the absence of a guide is part of the design.
At the listed $0 price, it offers an easy way to spend a half-day in central Nottingham. It is especially appealing as a gift, a family activity, or a repeat visit for locals who think they already know the city.
FAQ
Where does the Nottingham Treasure Hunt Adventure start?
It starts at the Robin Hood Statue on Castle Road, Nottingham, NG1 6AA, beside Nottingham Castle.
Where does the activity finish?
The activity finishes back at the Robin Hood Statue meeting point.
How long does the treasure hunt take?
The stated duration is approximately three hours. Stops for coffee or lunch can make the outing last about four hours.
How far do you walk?
The walking distance is approximately 3.5 kilometres.
How many clues are included?
The activity booklet contains 16 cryptic clues to find and solve in Nottingham’s historic centre.
What is included?
You receive a 40-page activity booklet in English containing the story, clues, historical information, and maps.
Is a guide included?
No. This is a self-guided activity, and no live guide is included.
Are drinks included?
Alcoholic beverages are not included. You may choose to stop for refreshments during the route.
Can I start at any time?
The activity is available Monday through Sunday from 8:00 AM to 8:30 PM during the stated operating period. The information provided describes flexible starting, but you should follow the start details on your booking confirmation.
Is the activity suitable for mobility scooter users?
A person using a mobility scooter found they could participate equally. The activity advises a moderate level of physical fitness, but the available information does not confirm that every section of the route is fully accessible.
Can I cancel for a refund?
Yes. You can cancel at least 24 hours before the experience start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not accepted for a refund.
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