Review · COLORADO
Fun City Scavenger Hunt in Westminster by Zombie Scavengers
The apocalypse makes a fine excuse to explore. Zombie Scavengers turns Westminster into a self-guided game where you use your phone to find survival items, complete zombie-themed challenges, and build a team score. I like the freedom to choose your own route, and I like the low group price, just $20 for up to 10 people. The main drawback is that the fun depends on your group being willing to act silly in public.
This is not a traditional walking tour with a guide leading you from one sight to another. You start at Municipal Court Park, then head wherever you like in Westminster while the app gives you tasks. I also like the remote chat support, though the advertised format can be slightly confusing because the activity lasts about two hours while the included remote survival guide is listed for one hour.
Key Points Before You Book

- Choose your own Westminster route: You are not tied to a fixed walking circuit. Your group can search in any order and select its own path through the city.
- The app drives the game: You use your own smartphone to see survival items, challenges, instructions, and scoring.
- One price covers the whole group: The $20 rate covers up to 10 people, making this far better value for a full family or friend group than for one or two players.
- Expect public silliness: Several tasks may involve taking photos or videos, so this suits people who can laugh at themselves.
- A remote host is available: You can communicate by chat during the game if questions come up.
- You return to Municipal Court Park: The activity begins and ends at 3025 W 76th Ave.
How the Westminster Hunt Works

Zombie Scavengers is a phone-based scavenger hunt rather than a standard sightseeing outing. After meeting at Municipal Court Park, you use the app to view a list of objects or tasks connected to surviving a zombie apocalypse.
The important part is the freedom. You do not have to complete the list in a set order, and you are not pushed along by a guide. Your group decides where to go and how ambitious to be. That makes the activity flexible for families, friends, and private groups with different walking speeds.
You may search for items in public places around Westminster and complete challenges that earn extra points. The goal is not simply to find everything. It is to collect as many points as possible, then compare your result with survival teams across the country.
That scoring system gives the hunt a little bite. You can play casually, take a few funny pictures, and call it a good afternoon. Or you can treat the list like a contest and plan your route carefully. I would decide this before starting, because a relaxed group and a highly competitive group may want very different games.
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Starting at Municipal Court Park

Municipal Court Park, at 3025 W 76th Ave, is the listed meeting and finishing point. This gives you a clear place to begin, rather than leaving you to open the app somewhere in the middle of the city.
The park also works as a practical gathering spot. Your group can meet there, check that every person has the app and a charged phone, and read through the available challenges before heading out. One useful tip from the supplied player feedback is to review the challenges first. That helps you understand what kinds of objects, places, photos, or videos may be required.
The activity does not provide an owned smartphone, so bring your own working device. Since the game depends on the app, chat, and likely photo or video submissions, a dead battery can ruin the afternoon faster than any fictional zombie.
The listed hours are Tuesday through Sunday, 9:00 AM to 5:00 PM, for the operating period shown through December 8, 2026. Check your booked start time carefully, since the cancellation cut-off uses local time.
Choosing Your Own Route Through Westminster
Once the hunt starts, the city becomes your playing field. You can look for survival items in whatever order makes sense to your group. If one challenge takes you near another, you can handle both together instead of retracing your steps.
This freedom is one of the strongest parts of the experience. A fixed route can be easy to follow, but it also dictates your pace and direction. Here, you can keep the outing short, spread it over a wider area, or choose a compact zone that is accessible to everyone in your party.
The tradeoff is that you must make your own decisions. There is no guide selecting the most efficient route for you, and no promise that every item will be close together. Read the task list before setting off, then pick an area that gives your group several reasonable options.
The feedback also points to a smart group-planning rule: select an area with access to many different places. That matters because a hunt becomes less interesting if your team spends most of its two hours walking without finding useful targets.
Finding Survival Items and Earning Points

The survival list supplies the basic structure. You search for items needed in a make-believe zombie emergency, then report or document your finds through the app. The exact items are not specified in the available information, so you should expect the app to provide the working list on the day.
Challenges add variety. Instead of only locating objects, you may be asked to complete zombie-themed tasks for additional points. The available description specifically refers to photos and videos, so your group should be ready to use the phone camera and possibly perform in front of it.
This is where the activity becomes more social than a normal walk. You are not simply checking off landmarks. You are negotiating choices, deciding who handles each task, and trying to collect enough evidence for your score.
I would not book this for a group that wants quiet sightseeing. The game asks for participation. It works best when everyone agrees that looking a little ridiculous is part of the price of admission.
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The Remote Survival Guide and App Support

A remote interactive survival guide is included for one hour. During the game, you can communicate with the host by chat if questions arise. This is useful because a self-guided activity can otherwise leave you guessing about a rule, a challenge, or how to submit something.
The host does not replace an in-person guide. No one is walking beside you, explaining Westminster, or organizing your group on the street. The remote support is there to help the game function, not to provide a conventional tour of the city.
The timing deserves attention. The whole activity lasts about two hours, but the included remote guide is listed for one hour. That does not necessarily prevent you from finishing the hunt, but you should understand that live support may not cover every minute of your outing.
If you need help, use the chat while the remote guide is available. It is also wise to read the challenges early, as the player advice suggests. That reduces the number of basic questions your team may need to ask.
Group Size, Atmosphere, and Who Will Enjoy It
The booking covers a private group of up to 10 people. No unrelated participants are added to your team. That privacy is valuable for families, birthday groups, office outings, and friends who want to set their own tone.
The price also becomes much better as your group grows. At $20 for up to 10 people, a full team pays only about $2 per person before any individual extras. For a group of two, the per-person cost is higher, though still modest for a two-hour activity.
The supplied feedback strongly supports bringing at least five people. I agree with that practical advice. More players make it easier to split tasks, share ideas, handle photos, and keep the energy moving. A large group can also make the silly challenges feel less awkward.
That said, 10 people may require some organization. Decide who is carrying the main phone, who is reading tasks, and who is responsible for photo or video proof. If everyone wanders off in a different direction, the private format can turn into confusion.
The best participants are playful, social, and comfortable making quick decisions. Families can enjoy it, but younger children may need adults to manage the phone and interpret the tasks. Most people can participate, and service animals are allowed.
Value at $20 Per Group
The price is the clearest selling point. One booking covers up to 10 people and includes all activities, the self-guided walking format, goods and services tax, and one hour with the remote interactive guide.
You are mainly paying for the game structure, app access, challenges, and support rather than admission to attractions or transportation. There is no private vehicle included, and you must make your own way around Westminster on foot.
That keeps the cost low, but it also sets expectations. You are not buying a fully guided city tour with historical commentary, reserved entry, or a driver. You are buying a flexible group activity that gives you a reason to explore and play.
I see the strongest value for five to 10 people. At that size, the fee is inexpensive for a two-hour outing. For one or two people, the experience may still work, but the social energy and per-person value are weaker.
Practical Limits to Keep in Mind
The activity is offered in English, and the app-based format requires you to use your own smartphone. Bring a charged phone and make sure your group knows which device will manage the main game.
Transportation is not included. You are responsible for getting to Municipal Court Park and moving through Westminster during the hunt. The activity returns to the same meeting point, so do not assume you will finish near a different neighborhood or transit stop.
The experience is near public transportation, according to the supplied details, but no specific route or station is provided. You should check your own connection before booking and allow enough time to reach the park.
Most people can participate, and service animals are permitted. Still, the activity involves walking and moving between selected areas, so your group should choose a route that suits its own pace and access needs.
Free cancellation is available if you cancel at least 24 hours before the scheduled start. A cancellation inside that period is not refundable, and late changes are not accepted. That policy is reasonable, but remember that the cut-off follows Westminster local time.
What Makes It Different From a Normal City Walk
A normal walking tour gives you a prepared route and information about the places you see. Zombie Scavengers gives you a reason to make your own route and interact with the city through a game.
You may notice more about your surroundings because you are looking for useful objects, possible challenge locations, and photo opportunities. The focus is not on polished sightseeing. It is on teamwork and creative problem-solving.
That also means the experience may feel uneven. Some groups will enjoy the freedom and invent their own strategy. Others may prefer clear instructions and a guide who handles the planning. If you want Westminster history, architecture, or local stories, this is not the right choice.
The positive comments about friendly service and a good area fit the activity’s strongest qualities: simple support, a convenient setting, and an outing that works best when you bring the right people. The game itself is only as good as the group energy you bring to it.
Should You Book Zombie Scavengers Westminster?
Book it if you have a group of five or more, enjoy playful challenges, and want a private activity that costs very little per person. Read through the tasks before you start, choose an area with several possible stops, and make sure everyone is ready for photos, videos, and public silliness.
Skip it if you want a traditional guided tour, historical information, private transportation, or a quiet walk. The flexible format demands more planning from you, and the one-hour remote guide does not replace an in-person host.
For the right group, $20 is a small gamble with a good chance of producing laughs and a memorable afternoon. Just bring a charged phone, a sense of humor, and a team willing to survive Westminster together.
FAQ
Where does Zombie Scavengers begin?
It begins at Municipal Court Park, 3025 W 76th Ave, Westminster, Colorado 80030.
Where does the activity end?
The activity ends back at the meeting point at Municipal Court Park.
How long does Zombie Scavengers last?
The activity lasts approximately two hours.
How much does the experience cost?
The price is $20 per group for up to 10 people.
Is the activity private?
Yes. Only your group participates in the activity.
Do I need to bring a smartphone?
Yes. The activity uses an app, and an activity-owned smartphone is not included.
Is a guide included?
One hour with a remote interactive survival guide is included. You communicate with the host through chat during the game.
Can I complete the challenges in any order?
Yes. You can search for survival items in any order you choose.
What language is offered?
The experience is offered in English.
Can I cancel for a refund?
Yes, if you cancel at least 24 hours before the scheduled start time. Cancellations made less than 24 hours before the start are not refunded.
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